![]() I left enough room between the telepods to accomodate for a portal though. I'm thinking of using the nether as "portals" between times, although this may prove challenging. Other things will be huge timely projects, but as I work and complete pieces I will post up progress and videos. Since I'm using MCEdit, things like making Truce 1000ad and 600ad will be relatively simple, as well as many of the elements from those two times that cross over. This is more important in the long run, and will sacrifice Map Accuracy to accomplish this. I want someone to be able to "fly" over the world map and distinguish pieces not only by their look, but also by their placement, and have the general world map layout/look and feel.Īctual Accuracy: As you can see by Leene Square, I am trying to make a near tile by tile replication. Map Accuracy: Accurate to the World Map in Spacing and size (size where possible). I am taking the project on from two angles: I am using TooManyItems mod, as well as Single Player Commands, and MCEdit for large scale editing. I am using anything and everything to speed the progress. I'm going to remake 1000ad as a full world first, so I can get a consistent size for the world before I go making anything else (List will be updated to add more once these projects are completed, don't want to get anyone's hopes up too high.
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